Presented by:

Brian Harvey

from UC Berkeley

UC Berkeley Teaching Professor Emeritus. Co-developer (with Jens Mönig) of Snap!; co-developer (with Dan Garcia and several grad students at Berkeley, and a team at EDC led by Paul Goldenberg) of the Beauty and Joy of Computing curriculum. Long ago Logo developer and author of the three-volume Computer Science Logo Style books. Co-author (with Matt Wright) of Simply Scheme, a prequel to SICP.

Yuan Garcia

from Mills High School

Volunteer Hosts
Thanks for helping with Snap!Con 2021!

Victoria Phelps

from SAP, UCB
No materials for the event yet, sorry!

Significance and Relevance of the Topic: This is a continuation of the discussion at this talk about whether the user experience would be improved by game-like social features. We expect some controversy. :~)

Expected Audience: Game players, Snap! developers, people with opinions about social media.

Discussion Leader(s): @bh and @silverdragon1353 whose talk started the conversation.

Expertise of Discussion Leader(s): One of us is a Snap! expert and the other a Minecraft expert. :~)

Proposed Activity during BOF: Discussion of the motivating and demotivating aspects of gamification.

Duration:
30 min
Room:
Room 3
Conference:
Snap!Con 2021
Type:
Birds of a Feather