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Distance education has recently become more of a priority. As students return to classrooms, a “hybrid” model will be used by some, requiring collaboration between students attending physically and virtually. This talk will showcase an in-development platform using a Snap!-based programming interface combined with a networked robotics simulation to allow students to participate in collaborative robotics education no matter the distance and no matter their level of experience. This platform will help reduce the barriers to entry for classroom robotics education, allowing it to reach a wider range of students.