Presented by:

Enric Mor

from Universitat Oberta de Catalunya (UOC)
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Computation and programming have been embraced by artists and designers for more than 60 years, with pioneering examples such as Vera Molnar and Frieder Nake. However, it was in the 2000s that visual and interactive artworks experienced significant growth, driven by the emergence of programming languages that democratized access to technology for artists, designers, and creators, helping to establish fields such as creative coding, computational generative art, and interactive media art. This talk presents approaches and explorations that highlight the role Snap! plays—and can play—in the context of the arts and design, especially in artistic creation and educating new generations of designers and artists. We will explore concepts such as interdisciplinarity; the interplay between design, art, and technology; whether the “A” is in STEAM; interactivity, embodiment, performativity, and live coding.

Duration:
1 h
Room:
SAP Immersive Experience Studio
Conference:
Snap!Con 2025
Type:
Keynote
Presented via:
In person
Difficulty:
Easy